换言之,模型能力是水,但缺乏将水引向农田的高效管道流量与场景的入口。在上半场,引流权始终掌握在手机操作系统与超级App手中,而在下半场,硬件,被重估控制水源的终极闸门。
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The most obvious solution here was to rewrite each of these backend C# systems as Unreal C++ code. This would be an incredibly risky undertaking. There were hundreds of backend APIs that needed to be converted like this. Furthermore, each of these APIs relied on complex interlocking logic systems powered by the aforementioned custom conditional language. The C++ code would also need to be able to parse and understand this language to support all the existing content. Without our established C# test suite, it would be extremely tricky to pin down functionality and make sure every edge case was accounted for. Was this even possible in just 6 months?